Archive for October, 2009
Blackseeds Dev Update #3
Third prototype update of the game:
Whats been done:
-Box2D runs but is minimally setup.
-Dumped a few things into header and class files
-Added class for triangle based maps. Automatically shades them as well to make neat effects and triangles can have seperate textures and such. Looks pretty cool and produces nice effects.
Whats to do:
-Get Box2D to at least integrate with game objects now that it integrates with the world.
-Fix stupid triangle transparency bug with triangles. Looks cool, but might annoy some people.
-Fix stupid triangle overlap bug
-Get basic collision and shit working.
Screenshot
Blackseeds Dev Update #2
Second update to my game
Whats been done:
- Removed all SVN traces from the game source code folder. Decided not to SVN the project to it’s pissing me off ness.
- Restructuring and removing bad coding.
- Added Camera Class to keep track on the game world. Implemented.
- Cleaned up internal structure and unnecessary header files.
- Added Parralax to Background. Fixed it not wrapping all the way.
- Got Box2D working and compiling without errors. Was going with PhysX at first. Still looking at it though
Whats to do:
- Too much to say atm
- At least get other objects working
Screenshot
Blackseeds Dev Update #1
What was accomplished:
- We are using DirectX for graphics, hardware accelerated. *Sorry linux/max users!*. It was mainly chosen for ease of use and because I’m too lazy to learn OpenGL. I know I’ll most likely get harassed and talked upon by the gurus for this decision…
- We are using Unreal’s Raknet and currently, it is functional and working without too much issue in the game.
- Basic design docs (Will upload or talk about later)
- SVN set up for developers and stuff
I’m working pretty much backend at the minute but I got a decent player class and camera class running.
Goals:
- Get a level editor working
- Get Box2D working in this mother.
Screenshot of update:
I’m posting a screenshot of every update, no matter how far I am.
WordPress site Setup!
Well, after being too lazy/busy to set up my own CMS for this site, I’ve decided just to make it a simple wordpress blog.
Theme is a hybrid of two themes I couldn’t choose from (I liked them both), and I structured it quite to my standards.
I’ll update this development blog later in life..
